Been caught up in a huge backlog of games just lately so I haven’t had much time to play free stuff, so lets get back into this shall we?
Available on: Facebook (ugh)
I want to start by saying when I first made this blog I wanted to avoid social games because quite frankly I think there a massive waste of space, However a friend of mine advised me to play this so I did, am I pleased I listened to her?
Nope….
This review is probably going to turn into a full review of social gaming to be honest, since once you played one social game you played them all, so lets start with the parts of this game that make it different to every other social game shall we?
Monster Galaxy plays like a very dumbed down version of pokemon, you travel the land collecting little monsters and force them to fight in order to prove your the best and that your dick is bigger than everyone else’s. And I really mean it when I say this is dumbed down, imagine pokemon with all tactics removed and then you have monster galaxy. There is a fun Zodiac feature that I think I should mention, there are 12 star signs and each one is strong versus some and weak versus others, like the types in pokemon, or to be more exact a blatant rip off from Magical Starsign (But again dumbed down) You would think this feature would add some more tactics to the game but sadly it doesn’t since unlike pokemon or magical star sign if your type or zoidac is weaker you can still maul the opponent with your basic attacks. So now we reviewed the parts that make monster galaxy different (and by different I mean copied from other better games) lets move on to the core of this.
Facebook games have a long standing tradition of all being exactly alike, they utilise the same core aspects in order to make the game longer than it needs to be. Almost every facebook game uses a timer forcing you to wait real life time before you can continue, in monster galaxy’s case it forces you to wait real life time for your creatures to heal, other games you have to wait for energy to return crops to grow or food to cook, and with all due respect this aspect can fuck right off, could you imagine if other games used this redundant feature, what would pokemon be like if when you took your pokemon be healed and nurse joy said “Okay I’ll take your pokemon for a few hours, please put the console down and wait 2 hours for your pokemon to be healed” this feature breaks flow and serves no purpose other than to lengthen game time.
The next feature is one that is beginning to blight other games nowadays too, paying real life money for extra content. This feature is mostly used by MMO’s in order to make more money and its not needed there either! during my play of monster galaxy I ran out of star seeds (basically pokeballs) and a message popped up saying if I wanted more it would cost me a minimum of £1.50 to get them. Of course this feature can be bypassed by the final blight of social gaming; having friends. This is the final nail in the coffin for me, its what makes social games…well social but its truly annoying and unnecessary, having enough friends who happen to play the exact same game as you means you can get free gifts and save yourself the need to buy most of the items, and some games you can’t get further in your game unless you have the correct amount of friends, speaking as a social reject and a nerd I don’t have many friends so this game openly mocks me for it….to quote a famous online game critic “There is no middle finger big enough!”
The bottom line is this: The game is fun if you have money and friends and hours to waste in real life, its the kind of game I imagine businessman with no idea of what fun is playing to pass the time while they work. but gamers like myself wont find any fun here and indeed in any facebook games at all 2/10.
Update: Just wanted to add, the monsters are very well designed and the game could actually be great fun if it where not a facebook game.